godot-universal-spritepacker

A smart, folder-aware sprite packer for Godot and PixiJS. Split, pack, and convert multi-res tilesets and SVG layers into spritesheets and native Godot sprites.

Installation

In a virtualenv (see these instructions if you need to create one):

pip3 install godot-universal-spritepacker

Releases

Version Released Bullseye
Python 3.9
Bookworm
Python 3.11
Files
1.1.4 2025-05-29
1.1.3 2025-05-05
1.1.2 2025-05-05
1.1.1 2025-05-05

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Page last updated 2025-05-29 22:20:21 UTC